Action Flags

These are the action flags you can use on Dawn:

ANPCMobile is an NPC (set automatically by the game)
BsentinelMobile doesn't wander
CscavengerMobile picks up items on the floor
DridingMobile can be mounted
EregistratorMobile is a registrator, it can sell houses to players (not yet implemented)
FaggressiveMobile attacks any player in the same room (see the section dealing with aggression)
Gstay areaMobile will not leave a zone (this should be set)
HwimpyMobile will flee when badly hurt
IpetMobile is a pet
JtrainMobile can train statistics
KpracticeMobile can practice skills and spells of a char
LgamblerMobile tries to gamble with the players
MtestMobile is from a test area (don't set this, this is set automatically if the area is a test area)
Ngo-everywhereMobile ignores no-mobile room flags
OundeadMobile has special undead powers (i.e. life draining)
QclericMobile has cleric casting powers
RmageMobile has mage casting powers
SthiefMobile has thief combat skills (backstab, etc.)
TwarriorMobile has warrior combat skills (disarm, parry, etc.)
UnoalignMobile is unaligned (unintelligent animals, golems, etc.)
VnopurgeMobile isn't removed by the purge command
WoutdoorsMobile will not wander outside a building
YindoorsMobile will not wander into a building
ahealerMobile can heal characters (i.e. the heal command)
bgainMobile can grant new skills (i.e. the gain command)
cupdateMobile is always updated, even in idle zones (rarely needed)
dchangerMobile can change coins (i.e. Otho the Money Changer)
enotrackMobile does not track players (should only be used seldomly)
fshopkeeperMobile is a shopkeeper
gbloodthirstyMobile tracks a player if it finds blood on the floor. Useful for sharks...
hbankerMobile is a banker
inofleeMobile cannot flee
jaggy-clanMobile is aggressive to all not belonging to it's clan
knoitemMobile will not leave random item (good for animals)
laggy-ignore-levelMobile is aggressive to all, no matter player level
nnohaggleMobile won't react on haggling
snoreact-socialMobile does not automatically react on socials - useful when it has act triggers.
tno-teleportMobile cannot be teleported
vbank-tradeMobile (if it is a shopkeeper) will do cashless trade
wnokillIf affected by this the mob is not attackable.
xtruesightMobile can see all
ygladiatorMobile drains only PKexp from kill
zno-spellMobile is unaffected by spells