Races

This is the current list of races used on Dawn of the Ages. Remember, if you need to have a new race defined, please be sure to let the implementor know about it.

ant
act flags:npc, scavenger
offensive flags:dodge
resistances:slash (s), pierce (s)
vulnerabilities:bash (m), water (s), fire (m)
form:edible, animal
parts:ACDEHKM

arial
affect flags:flying
resistances:ice (s), electricity (m), air (m)
vulnerabilities:slash (m), bash (s), fire (m), acid (s), sound (m)
form:edible, sentinent, biped, mammal
parts:ABCDEFGHIJK

avatar
act flags:npc, cleric, thief, warrior, mage
affect flags:detect evil, detect invis, detect magic, detect hide, detect good, sanctuary, protect evil, protect good, flying, haste, dark vision, regeneration
offensive flags:area attack, bash, berserk, disarm, dodge, fast, kick, kick dirt, parry, trip
immunities:charm, psionic, sound, disease, poison, summon
resistances:bash (s), slash (s), pierce (s), fire (m), ice (m), water (m), electricity (m), air (m), earth (m), acid (m), blindness (s), holy (h), unholy (h), bless (m), curse (m), sharp (s), spiritual (m), lethat (m)
form:vanishes, sentinent, biped
parts:ABCDEFGHIJKL

bat
affect flags:flying, dark vision
offensive flags:dodge, fast
invulnerabilities:blindness
resistances:ice (s), dark (m)
vulnerabilities:slash (s), fire (s), sound (h)
form:edible, animal, mammal
parts:ACDEFHJKP

bear
offensive flags:crush, disarm, berserk
resistances:bash (m), ice (m), slash (s)
vulnerabilities:fire (m)
form:edible, animal, mammal
parts:ABCDEFHJKUV

beetle
act flags:npc, wimpy
affect flags:flying
offensive flags:dodge
resistances:air (s)
vulnerabilities:fire (s), electricity (s)
form:edible, animal
parts:ACDEHKLP

bird
act flags:wimpy, indoors
affect flags:detect hide, flying
resistances:air (h)
vulnerabilities:bash (s), ice (s), acid (m)
form:edible, animal, bird
parts:ACDEFHKP

blob
invulnerabilities:charm, acid, disease, blindness, sound
resistances:bash (m), slash (s), pierce (m), electricity (s), earth (s),
psionic (h), poison (h)
vulnerabilities:fire (h), water (s)
form:edible, poison, animal, blob (quite naturally), cold blooded
parts:DEFMN

buffalo
offensive flags:bash
resistances:bash (s), ice (s)
vulnerabilities:fire (s)
form:edible, animal, mammal
parts:ACDEFHJKUV

camel
act flags:npc, wimpy
affect flags:regeneration, slow
offensive flags:kick
form:edible, animal
parts:ACDEFHJKLQ

cat
affect flags:dark vision
offensive flags:fast, dodge
resistances:charm (m), dark (s), curse (h)
form:edible, animal, mammal
parts:ACDEFHJKQUV

centipede
affect flags:dark vision
resistances:pierce (s), earth (m), charm (m), sound (s), dark (h)
vulnerabilities:slash (m)
form:edible, poison, animal, insect
parts:ACK

cow
act flags:npc, wimpy
affect flags:detect hide
offensive flags:bash, kick
resistances:bash (s)
vulnerabilities:pierce (s)
form:edible, animal
parts:ACDEFJKL

darkelf
affect flags:infravision
resistances:charm (m), psionic (s), disease (s), poison (m), dark (s)
vulnerabilities:sound (s), blindness (m), light (m), holy (s), bless (s)
form:edible, sentinent, biped, mammal
parts:ABCDEFGHIJK

deer
act flags:npc, stay area, wimpy
affect flags:detect hide
offensive flags:bash, dodge, kick
resistances:disease (s)
vulnerabilities:psionic (s)
form:edible, animal
parts:ACDEFHJKL

demon
affect flags:detect invis, detect hide, berserk
resistances:pierce (s), fire (s), electricity (s), charm (m), psionic (m), sound (s), disease (m), poison (m), blindness (m), dark (m), unholy (h), curse (h)
vulnerabilities:light (h), holy (very high), bless (h)
form:edible, sentinent, biped, mammal
parts:ABCDEFGHIJK

dinosaur
affect flags:infravision
resistances:bash (m), slash (m), pierce (s), charm (m), poison (s)
vulnerabilities:fire (s), psionic (s), disease (m)
form:edible, animal, mammal
parts:ACDEFHGHIJKPQUVX

djinn
act flags:npc, mage
affect flags:detect invis, detect magic, detect hide, protect evil, protect good, flying, pass door
offensive flags:disarm, dodge, fade, fast, parry
resistances:fire (h), slash (s), pierce (s), bash (s), energy (s)
vulnerabilities:ice (s), unholy (s), curse (m)
form:vanishes, sentinent, mist
parts:ABDEGHIJKL

dog
offensive flags:fast
resistances:blindness (s)
vulnerabilities:sound (m)
form:edible, animal, mammal
parts:ACDEFHJKUVo

doll
immunities:sound, disease, poison, curse
resistances:bash (s), pierce (m), ice (m), electricity (m), charm (h), psionic (h), blindness (m)
vulnerabilities:slash (s), fire (m), acid (m), holy (s), bless (m)
form:other, construct, biped, cold-blooded
parts:ABCGHK

dolphin
act flags:npc, stay area, notrack
affect flags:swimming
offensive flags:dodge, fast
resistances:water (h), holy (m), bless (h)
vulnerabilities:fire (m), ice (s), air (s), electricity (s), acid (s)
form:edible, mammal
parts:ADEFKOQ

(specific dragons will typically have some flags stripped)
dragon
affect flags:infravision, flying
resistances:bash (s), slash (s), pierce (s), fire (m), water (m), electricity (m), ice (m), acid (m), earth (m), air (m), holy (m), unholy (m)
vulnerabilities:pierce, cold
form:edible, sentient, dragon
parts:ACDEFGHIJKPQUVX

drow (see darkelf)

duergar
affect flags:infravision, dark vision
offensive flags:berserk
resistances:fire (s), slash (s), ice (s), poison (s), blindness (s), unholy (s), curse (m)
vulnerabilities:water (h), earth (s), light (m), holy (m)
form:edible, sentinent, biped, mammal
parts:ABCDEFGHIJK

dwarf
affect flags:infravision, dark vision
offensive flags:berserk
resistances:slash (s), ice (s), earth (m), blindness (h)
vulnerabilities:water (very high)
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJK

elemental
act flags:stay area, indoors
affect flags:detect invis, detect magic, detect hide
offensive flags:dodge
resistances:slash (s), bash (s), pierce (s), ice (m), electricity (m), air (m), acid (m), earth (m), fire (m), water (m)
form:vanishes, sentinent, cold blooded

elephant
act flags:npc, warrior
affect flags:regeneration
offensive flags:bash, berserk, dodge, kick
resistances:bash (h), slash (s), earth (m), summon (m)
vulnerabilities:pierce (s), psionic (h)
form:edible, animal
parts:ACDEFGHJKLY

elf
affect flags:infravision
resistances:charm (m), poison (h), psionic (s), disease (m), holy (s)
vulnerabilities:fire (s), acid (s), sound (h), blindness (s), dark (s), unholy (s)
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJK

eye
affect flags:flying
invulnerabilities:sound
resistances:charm (h), psionic (h), disease (m), poison (m), air (s), holy (m), unholy (m)
vulnerabilities:fire (h), water (s), electricity (s), acid (m), earth (s), blindness (very high), light (h), dark (h)
form:edible, poison, animal, blob, cold blooded
parts:DEFMN

faerie
act flags:npc, stay area, wimpy, mage
affect flags:detect invis, detect magic, infravision, protect evil, protect good, flying
offensive flags:dodge, fade, fast
resistances:charm (m), pierce (s), electricity (m), energy (m), holy (s)
vulnerabilities:unholy (s)
form:vanishes, sentinent, biped
parts:ABCDEFGHIJKLP

falcon
act flags:wimpy, indoors
affect flags:detect hide, flying
resistances:air (h)
vulnerabilities:bash (s), fire (s)
form:edible, animal, bird

fido
vulnerabilities:bash (m), slash (s), poison (m), fire (s), water (s), acid (s), psionic (m), disease (m), blindness (h), sound (m)
form:edible, poison, animal, mammal
parts:ACDEFHJKQV

fish
affect flags:detect hide, swimming
offensive flags:dodge
invulnerabilities:water
resistances:charm (s)
vulnerabilities:fire (s), electricity (s), acid (h), earth (h), ice (m)
form:edible, animal, fish
parts:ADKLO

fly
act flags:npc, notrack
affect flags:flying, weaken
offensive flags:dodge
resistances:slash (s), pierce (m), air (h)
vulnerabilities:fire (m), bash (m), energy (m)
form:edible, animal
parts:ACDEHKLP

fowl
resistances:charm (m), poison (s)
form:edible, animal, bird
parts:ACDEFHKP

v
fox
offensive flags:fast
resistances:ice (s), charm (s), poison (m), disease (s), blindness (s)
ulnerabilities:sound (h)
form:edible, animal, mammal
parts:ACDEFHJKUV

frog
act flags:npc, wimpy
affect flags:swimming
offensive flags:dodge
resistances:acid (m), water (m)
vulnerabilities:fire (s)
form:edible, animal
parts:ACDEFHKL

giant
resistances:bash (s), slash (s), earth (m)
vulnerabilities:electricity (m), charm (m), psionic (m)
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJK

gnoll
act flags:npc, scavenger, wimpy
affect flags:berserk
offensive flags:berserk, disarm, dodge, kick, kick dirt, parry
resistances:slash (s), bash (s), disease (s)
vulnerabilities:pierce (s)
form:edible, sentinent, biped
parts:ABCDEFGHIJKLV

goat
act flags:npc, stay area
affect flags:detect hide
offensive flags:berserk, dodge, kick
resistances:bash (s), ice (s)
vulnerabilities:fire (s)
form:edible, animal
parts:ACDEFHJKLQW

goblin
affect flags:infravision
resistances:poison (m), disease (s), earth (m), blindness (m)
vulnerabilities:bash (s), slash (s), pierce (s), fire (s), acid (s), electricity (s), charm (s), light (s), bless (s)
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJK

god
affect flags:detect evil, detect invis, detect magic, detect hide, detect good, sanctuary, infravision, protect evil, protect good, sneaking, flying, pass door, haste, dark vision, regeneration
invulnerabilities:fire, water, electricity, charm, acid, earth, ice, air, disease, poison, curse
resistances:bash (h), slash (h), pierce (h), blindness (m), psionic (h), energy (s), light (h), dark (h), holy (m), unholy (m), bless (h)
form:edible, sentient, biped, mammal
parts:ACDEFHGHIJKLMNOPQRSTUVWX

golem
invulnerabilities:disease, poison, blindness, sound
resistances:bash (m), slash (m), pierce (m), electricity (h), water (h), charm (m), acid (h), earth (h), air (s), ice (m), energy (m), psionic (h), curse (h), bless (s), light (h), dark (h)
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJK

harpy
act flags:scavenger, stay area, wimpy, bloodthirsty
affect flags:detect hide, flying
offensive flags:disarm, dodge, fast, parry
resistances:unholy (s), sound (m), curse (m), charm (m)
vulnerabilities:holy (s)
form:sentinent, biped, mammal
parts:ABCDEFGHIJKPU

hobgoblin
affect flags:infravision
resistances:ice (m), electricity (s), disease (m), poison (m), dark (s)
vulnerabilities:fire (s), air (m), charm (s), light (s), blindness (s)
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJKY

horse
resistances:charm (s), poison (m), disease (m), slash (s), bash (s)
vulnerabilities:pierce (s)
form:edible, animal, bird
parts:ACDEFHKP

human
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJK

imp
act flags:npc, scavenger, wimpy, thief
affect flags:detect invis, detect hide, sneaking, haste
offensive flags:dodge, fade, kick dirt, parry, trip
resistances:fire (m), energy (s), pierce (s), unholy (m), curse (h), poison (s)
vulnerabilities:holy (m)
form:magical, sentinent
parts:ABCDEFGHIJKLPQW

jaette
resistances:poison (m), dark (s), unholy (s)
vulnerabilities:holy (m)
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJK

kobold
affect flags:infravision
invulnerabilities:disease
resistances:fire (s), ice (m), water (m), electricity (h), air (m), charm (h), psionic (s), sound (s), poison (m), energy (s), light (s), curse (s)
vulnerabilities:acid (s), dark (m)
form:edible, poison, sentient, biped, mammal
parts:ABCDEFGHIJKQ

lion
act flags:npc, warrior, bloodthirsty
affect flags:detect hide, berserk
offensive flags:berserk, dodge, kick, parry
resistances:slash (s), bash (very small), charm (m)
vulnerabilities:sound (m)
form:edible, animal
parts:ACDEFHJKLUV

lizard
resistances:fire (s), water (m)
vulnerabilities:ice (m)
form:edible, animal, reptile, cold-blooded
parts:ACDEFHKQV

maggot
act flags:npc, stay area
affect flags:weaken
offensive flags:berserk
resistances:disease (h), poison (h)
vulnerabilities:fire (m), pierce (s), slash (s), energy (m)
form:poison, animal
parts:AQ

mimic
act flags:npc, wimpy
affect flags:detect invis, detect hide
offensive flags:berserk, disarm, dodge, fade, fast, kick, parry, trip
resistances:ice (s), charm (h), psionic (m), disease (m), poison (m), curse (s)
vulnerabilities:fire (s), electricity (s)
form:vanishes
parts:0

modron
affect flags:infravision
offensive flags:assist race, assist alignment
immunities:blindness, air
resistances:bash (m), pierce (m), slash (m), fire (s), ice (s), water (m), electricity (m), earth (m), acid (m), psionic (m), sound (s), disease (h), poison (h), energy (s)
form:sentient
parts:ABCGHJK

molusk
act flags:npc
affect flags:detect hide, swimming, regenerarion
offensive flags:area attack, bash
resistances:water (m)
vulnerabilities:fire (m), air (s)
form:edible, animal
parts:ABDEKN

monkey
act flags:npc, scavenger, wimpy, thief
offensive flags:bash, disarm, dodge, kick, kick dirt, parry
resistances:bash (s), slash (s)
vulnerabilities:fire (s), psionic (s), charm (s)
form:edible, animal, biped
parts:ABCDEFGHIJKL

mouse
resistances:sound (m), disease (s), poison (s)
vulnerabilities:pierce (s), water (m)
form:edible, animal, mammal
parts:ACDEFHJK

mule
act flags:npc, riding
affect flags:regeneration
offensive flags:bash, berserk, dodge, kick
resistances:bash (s)
vulnerabilities:pierce (s), fire (s)
form:edible, animal
parts:ACDEFHJKLQ

multidragon
act flags:sentinel, scavenger, stay area, cleric, mage
affect flags:detect evil, detect invis, detect magic, detect hide, detect good, protect evil, protect good, flying, dark vision, slow, regeneration
offensive flags:area attack, bash, berserk, dodge, parry, tail, trip, crush
invulnerabilities:charm, summon
resistances:slash (s), psionic (m), fire (m), electricity (m), curse (m), light (m), bash (s), holy (m), acid (m), earth (m), dark (m), pierce (s), unholy (m), water (m), ice (m), blindness (m), energy (m)
form:sentinent, dragon
parts:ABCDEFGHIJKLPQUVWXY

mutation
act flags:npc
affect flags:detect magic, curse, berserk
offensive flags:bash, berserk, dodge, parry
resistances:bash (s), slash (s), acid (m), curse (h), dark (m), unholy (s)
vulnerabilities:pierce (s), fire (s)
form:magical
parts:0

nymph
act flags:npc, stay area, mage
affect flags:detect evil, detect invis, detect magic, detect hide, detect good, infravision, protect good
offensive flags:dodge
immunities:charm
resistances:pierce (s), psionic (h), light (m), curse (m), summon (m), energy (s)
vulnerabilities:sound (s), disease (s), poison (m), dark (s)
form:magical, sentinent, biped
parts:ABCDEFGHIJKL

orc
affect flags:infravision
resistances:ice (s), disease (s), poison (s)
vulnerabilities:fire (s), earth (s), psionic (s), holy (s)
form:edible, sentient, biped, mammal
parts:ABCDEFGHIJK

pegasus
act flags:npc, stay area
affect flags:detect evil, detect hide, protect evil, flying, haste
offensive flags:dodge, kick, parry
form:magical, animal
parts:ACDEFHJKLPQ

pig
vulnerabilities:pierce (s), charm (m)
form:edible, animal, mammal
parts:ACDEFHJK

plant
act flags:npc, sentinel, stay area, notrack
affect flags:detect hide
offensive flags:parry, crush
resistances:bash (s)
vulnerabilities:fire (s)
form:other, construct
parts:V

pseudodragon
act flags:scavenger, stay area, indoors, bloodthirsty
affect flags:regeneration, slow
offensive flags:bash, dodge, tail, crush
resistances:slash (s), bash (s), pierce (s)
form:animal, reptile, dragon
parts:ABCDEFGHIJKLQUVWXY

rabbit
offensive flags:dodge, fast
resistances:sound (s)
vulnerabilities:disease (m)
form:animal, mammal
parts:ACDEFHJK

rat
affect flags:dark vision
offensive flags:fast, dodge
immunities:disease
resistances:fire (s), ice (s), electricity (s), air (s), charm (s), psionic (s), sound (m), poison (h)
vulnerabilities:water (h), acid (s)
form:edible, animal, mammal
parts:ACDEFHJKQUV

reptile
affect flags:regeneration
offensive flags:area attack, berserk, dodge, tail
resistances:fire (s), water (m), electricity (s), air (s), acid (m), poison (s), light (s)
vulnerabilities:ice (s), disease (s), dark (s)
form:edible, animal, reptile
parts:ACDEFHKP

school monster
act flags:noalign
immunities:charm, disease
vulnerabilities:bash (s), slash (s), pierce (s), fire (s), ice (s), acid (s), electricity (s), psionic (m), energy (s)
form:edible, biped, mammal
parts:ABCDEFHJKQU

scorpion
act flags:npc
affect flags:dark vision
offensive flags:berserk, dodge
resistances:slash (s), poison (h)
vulnerabilities:fire (s), energy (s)
form:poison, animal
parts:ACDEHKMQU

snake
affect flags:sneaking
immunities:sound, poison
resistances:ice (s), water (m), charm (m), psionic (s), curse (s)
vulnerabilities:fire (m), earth (s), disease (s)
form:edible, animal, reptile, snake, cold-blooded
parts:ADEFKLQVX

song bird
affect flags:flying
offensive flags:fast, dodge
form:edible, animal, bird
parts:ACDEFHKP
spider
act flags:npc, stay area, wimpy
affect flags:detect hide, sneaking, dark vision
offensive flags:dodge
resistances:earth (s), poison (h), dark (s)
vulnerabilities:fire (m), slash (s), light (s)
form:poison, animal, spider
parts:ADEFHKMV

turtle
act flags:npc, stay area, notrack
affect flags:swimming, slow
resistances:bash (h), slash (s), pierce (s), water (h)
vulnerabilities:acid (s), psionic (m), energy (s), sharp (m)
form:edible, animal
parts:ABCDEFHKL

troll
affect flags:regeneration, infravision, detect hidden
offensive flags:berserk
form:edible, animal, bird
parts:ACDEFHKP

undead
act flags:stay area, undead
immunities:air
resistances:curse (m)
vulnerabilities:bash (s), ice (m), acid (m)
form:edible, poison, sentinent, undead, biped, mammal, cold blooded
parts:ABCDEFGHIJK

unicorn
act flags:npc, stay area, cleric
affect flags:detect evil, detect invis, detect magic, detect hide, detect good, sanctuary, protect evil, sneaking
offensive flags:disarm, dodge, kick, parry
form:edible, sentinent
parts:ACDEFHJKLQ
unique
mobile with all flags set to 0.

wasp
act flags:npc, wimpy
affect flags:flying
offensive flags:dodge
resistances:air (m)
vulnerabilities:fire (m), electricity (s)
form:edible, animal
parts:ACDEHKLP

water fowl
affect flags:swim, flying
immunities:psionic, charm, water
resistances:bash (s), earth (s), acid (s)
vulnerabilities:pierce (s), fire (s), ice (s), air (m), disease (h), poison (s), blindness (s), unholy (s), curse (s)
form:edible, animal, bird
parts:ACDEFHKP

wolf
affect flags:dark vision
offensive flags:fast, dodge
resistances:ice (s), charm (m), disease (s), psionic (s)
vulnerabilities:fire (s), poison (m), sound (m)
form:edible, animal, mammal
parts:ACDEFJQV

worm
act flags:npc, wimpy
offensive flags:bash, parry, trip, crush
immunities:blindness
resistances:slash (s), pierce (s), earth (h)
vulnerabilities:bash (s), light (s)
form:edible, animal
parts:AQ

wyvern
affect flags:flying, detect invisible, detect hidden
offensive flags:bash, fast, dodge
immunities:poison, disease
resistances:bash (m), slash (s), fire (m), ice (s), charm (h), acid (s), psionic (s), blindness (s), dark (s), unholy (s), curse (s)
vulnerabilities:pierce (s), sound (s)
form:edible, poison, animal, dragon
parts:ACDEFHJKQVX