Object Extra Flags

These are the extra flags you can use on Dawn. Please be sure to read the notes below.

Aglowingitem is glowing
Bhumming(Humming)
ChiddenDark (hidden)
Dlock
EevilEvil
FinvisInvis
GmagicMagic
Hnodropitem cannot be dropped
IblessBless
Janti-goodAnti-good
Kanti-evilAnti-evil
Lanti-neutralAnti-Neutral
Mnoremoveitem cannot be removed (is cursed)
NinventoryInventory
Onopurgeitem connot be purged
Prot-deathitems rots on the death of the bearer
Qvis-deathitem becomes only visible after death
Rnosacitem cannot be sacrificed
Tnolocateitem cannot be located
Umelt-dropMelt_drop
Wsell-extractSell extract
Yburn-proofBurn proof
Znouncurseitem cannot be uncursed
atransparentitem is transparent
cno-countseveral items in a container are not counted
fartefactitem is an artefact
gsignedsigned
hreturningreturning
ifull sighthead-worn items with this flag make vision perfect
mclanmasteritem for clanmasters
nnolimitcountitem doesnt count for limit limit
pprivateobject stays with the player, even after death (do not use without creator's permission)

Items with applies or other magical effects should be flagged magic.

Anti-good/evil/neutral prevents the item from being worn by persons of those aligns -- you may mix and match two of three, but do NOT flag an item as unwearable by all three aligns, it will cause problems for the mud.

Inventory should usually be present on items given to a shopkeeper, and NEVER on any other object. It ensures that the item never runs out in a shop. A shop item not flagged inventory will only be able to be sold once.

Nopurge means that the 'purge' command cannot affect this item unless it is directly purged -- stationary objects like furniture should be flagged this.

Rot death places a short timer on the object when the mobile carrying it dies and it disintegrates when the timer is up.

Vis death means that the item is undetectable until after the mobile carrying it is dead.

Nosac means the item cannot be sacrificed.

Nolocate prevents locate object from finding the object.

Melt drop means that the item dissolves when dropped (used for sub issue eq to prevent clutter).

Sell extract ensures that the item will be purchased at the full value it was sold at (this should ONLY be used for gem stores where people may convert gold, which is very heavy, into more valuable and light gemstones).

Burn proof makes the item invulnerable to damage by fire or acid.

No Uncurse makes an object impossible to be uncursed.