The world of Dawn of the Ages (DoA) is home to areas both stock and custom. With time the former are disappearing, but we can expect to keep a few of the better areas around for those who come from different worlds and want some familiarity coming here. DoA has three home towns with plans from which to start one's life: Midgaard, Belarion and Keishi. There are other cities besides.

At the bottom of this webpage we provide a partial list of the areas we have on DoA. There are numerous quests to be found in these places.


The venerable city of Midgaard is a DIKU standard. Dawn of the Ages (DoA) has kept the city as close as possible to the original, adding some temples within and trails without, making the transition to DoA as easy as possible for players from other worlds. We provide a general map of the city in the link below.


   Map of the City of Midgaard


The city of Belarion forms the center of the lands of Belarion. The city and its surroundings are rich in characters and in quests, and provide a springboard to the rest of the world. Found east of New Thalos, the city is one of two hometowns on Ayreon, but can be reached by boat over the Dragon Sea.

   Map of the City of Belarion


Keishi is the capital city of the continent Seichi. It harbours not only the imperial palace and the main temple of the city patroness Daghyld, it also provides, on the outskirts and slums, a breeding pit for those usually being outcasts from society.

   Map of the City of Keishi


Home to the clan of Callador, the city of Korum is a heavily guarded fortress rising south of the forests of Miden'nir. It provides a buttress for the lands to the north against the orcs and cave trolls to its south, and as a check on the power of wizards who attempt to overtake the world.

   Map of the City of Korum


Udgaard lies in the mountains north of Midgaard. An old city, its populace tends to evil ways, thievery and assassination and sacrifice. Only the hidden halls of the Underdark are thought to be worse.

   Map of the City of Udgaard

New Thalos

Rising above the shifting dunes of the Sands of Sorrow, the city of New Thalos is the gateway to the world, connecting the merchant routes running through Midgaard and all lands west with the sea routes to Belarion and the islands of Ishikawa. Its populace is a holy people, filled both with religious awe and base superstition, rules over by a Sultan decnded from kings of old.

   Map of the City of New Thalos

Areas Found on Dawn of the Ages

The Ancient Woods                      Judge Tunnels
The Arena                              The Keep of Mahn-Tor
The Astral Plane                       The Keep of the Warlock
The Battlefield of Sekigahara          Land of the Rising Sun
Belarion                               Losengrad
The Carnival                           Miden'nir
The Casino                             Midgaard
Castle Stormcloud                      Midgaard Temple Road
The Caves of the Orcs                  The Misty Woods
Cavern of Heroes                       Mordor
The Circle Of Magic                    Moria
City of Korum                          New Thalos
Dangerous Neighborhood                 The Northern Mountains
Darathorn's Pit                        Ofcol
Dark Mountain                          Old Marsh
Dark Tower                             Old Thalos
Dark Woods                             Olympus
Desert of Khanae                       Parlanor
Dhagholog's Temple                     The Plains North of Midgaard
Dragon Sea                             The Plains of Sekigahara
Elemental Canyon                       The Plains of Udgaard
Emerald Forest                         The Red Beer Inn
The Fisher Village of Ishikawa         The Santa Anna
The Forest Road                        The Schaffenfest
Fortress Ishikawa                      The Sewers
The Frozen Wastes                      Shamrock's Cafe
Goblin Stronghold                      The Shire
Goblin Village                         The Temple of Anue
The Halls of Clan Antheum              The Temple of Daghyld
The Halls of Clan Callador             The Temple of Morruin
The Halls of Clan Judges               The Temple of Oonouyugh
The Halls of Clan Lokatar              The Temple of Sscis
The Halls of Clan Ofcol                The Temple of Shorkam
The Halls of Clan Pentacle             Temple of Wyome
The Halls of Clan Tarealen             The Tower of Training
Haon Dor                               Trollslayer Stronghold
Haven Lake                             UnderDark
High Tower of Sorcery                  Velenia
The Isle of Bon Lon                    Vale of Shadows
The Isle of Sogon                      The Windmill